![]() In a new blog post for 2018, McMillen explained, "Tyler and I are currently prototyping some stuff for and if all goes well I'm 99% sure that little monster will once again become my obsession. Phew!Īll of which brings us back to the present. Refenes meanwhile, has returned to Super Meat Boy Forever, the successor to Super Meat Boy, and the game that was originally abandoned in order to work on Mew-Genics. Somewhere along the line, Team Meat - that is McMillen and development partner Tommy Refenes - parted ways, with McMillen going on to create The Binding of Isaac Rebirth, The End is Nigh, and the hopefully imminent Isaac spin-off The Legend of Bum-bo. Sadly, however, the project was quietly shelved a year later, as McMillen eventually revealed in 2014. The game got far enough along in development to not only receive a trailer (which you can see below), but also a 28-page Mew-Genics comic/activity book, which was distributed at PAX in 2013. Which, as far as I'm concerned at least, sounds amazing. McMillen described the game as "a cross between The Sims and Pokémon with a sprinkling of Animal Crossing and a dash of Tamagotchi", all built around the idea of (before things get weird, at least) caring for and breeding cats. Mew-Genics was announced back in 2012, and was to be Team Meat's long-awaited follow-up to Super Meat Boy. Binding of Isaac creator Edmund McMillen says he's resuming work on his long-dormant "cat lady simulator" Mew-Genics.
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